AutoReadoutListUiState
constructor(selectedSimulator: ERROR CLASS: Symbol not found for Simulator = SELECTED_SIMULATOR_DEFAULT, items: List<ERROR CLASS: Symbol not found for ReadoutItemKey> = emptyList(), autoReadoutEnabledStates: Map<ERROR CLASS: Symbol not found for ReadoutItemKey, Boolean> = emptyMap(), queueEnabledStates: Map<ERROR CLASS: Symbol not found for ReadoutItemKey, Boolean> = emptyMap(), startSoundEnabledStates: Map<ERROR CLASS: Symbol not found for ReadoutItemKey, Boolean> = emptyMap(), selectedItem: AutoReadoutListItemType? = null)